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87+ Terms

Cricket Glossary

The complete dictionary of cricket terms. From batting to bowling, fielding to match formats.

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Boundary

A boundary is when the ball reaches or crosses the boundary rope after being hit by the batsman. A ball that bounces before crossing scores 4 runs, while one that clears the rope without bouncing scores 6 runs.

Batting Average

Batting average is the total number of runs scored divided by the number of times the batsman has been dismissed. It measures a batsman's consistency.

Bouncer

A bouncer (also called a bumper) is a short-pitched delivery that rises towards the batsman's head or chest after pitching. It is used to intimidate batsmen and force errors.

Beamer

A beamer is a full toss that reaches the batsman above waist height without bouncing. It is dangerous and considered an illegal delivery. A no-ball is called and repeated beamers can result in the bowler being banned from bowling.

Bowling Average

Bowling average is the number of runs conceded per wicket taken. A lower bowling average indicates a more effective bowler. Formula: Runs Conceded / Wickets Taken.

Byes

Byes are extras scored when the ball passes the batsman and wicketkeeper without touching the bat, allowing the batsmen to take runs.

Bat

A cricket bat is made of willow wood with a cane handle. The blade must not exceed 108mm in width and 38mm in depth. The total length cannot exceed 965mm.

Ball

A cricket ball is made of cork wrapped in leather with a raised seam. Red balls are used in Test cricket, white balls in limited-overs, and pink balls for day-night Tests.

Bails

Bails are two small pieces of wood that sit on top of the stumps. The wicket is "broken" when at least one bail is dislodged, which is required for most dismissals.

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Silver Duck

A silver duck is when a batsman gets out on the second ball they face without scoring any runs.

Six

A six is scored when the batsman hits the ball over the boundary rope without it bouncing. It is worth 6 runs and is one of the most exciting shots in cricket.

Strike Rate

Strike rate in batting is the number of runs scored per 100 balls faced. It indicates how quickly a batsman scores. Formula: (Runs Scored / Balls Faced) × 100.

Swing

Swing is the lateral movement of the ball through the air. Outswing moves away from the batsman, while inswing moves towards them. Swing is achieved through seam position and air pressure differences.

Seam

Seam bowling involves making the ball deviate off the pitch using the raised seam. Seam movement is different from spin as it relies on the seam hitting the pitch at an angle.

Slower Ball

A slower ball is a delivery bowled at a significantly reduced pace to deceive the batsman who expects a faster delivery. Various grips can be used to bowl slower balls.

Slip

Slip is a fielding position behind the batsman on the off side, close to the wicketkeeper. First slip is closest to the keeper, followed by second slip, third slip, etc.

Silly Point

Silly point is a close-in fielding position on the off side, very close to the batsman. It is a dangerous position used to catch balls that pop up off the bat.

Short Leg

Short leg is a close-in fielding position on the leg side, very close to the batsman. The fielder often wears protective equipment due to the danger from the bat.

Stumping

Stumping is a mode of dismissal where the wicketkeeper breaks the wicket while the batsman is out of their crease after missing or leaving a delivery.

Super Over

A Super Over is a tie-breaker used in limited-overs cricket when a match ends in a tie. Each team bats one over, and the team with more runs wins.

Stumps

Stumps are the three vertical posts that make up the wicket. They are topped by two bails. The stumps are named leg stump, middle stump, and off stump.

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